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Python’s View
The brief description in the prior section is fairly standard for scripting languages, and it’s usually all that most Python programmers need to know. You type code into text files, and you run those files through the interpreter. Under the hood, though, a bit more happens when you tell Python to “go.” Although knowledge of Python internals is not strictly required for Python programming, a basic understanding of the runtime structure of Python can help you grasp the bigger picture of program execution.
When you instruct Python to run your script, there are a few steps that Python carries out before your code actually starts crunching away. Specifically, it’s first compiled to something called “byte code” and then routed to something called a “virtual machine.”
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Byte code compilation
Internally, and almost completely hidden from you, when you execute a program Python first compiles your source code (the statements in your file) into a format known as byte code. Compilation is simply a translation step, and byte code is a lower-level, platform-independent representation of your source code. Roughly, Python translates each of your source statements into a group of byte code instructions by decomposing them into individual steps. This byte code translation is performed to speed execution—byte code can be run much more quickly than the original source code statements in your text file.
You’ll notice that the prior paragraph said that this is almost completely hidden from you. If the Python process has write access on your machine, it will store the byte code of your programs in files that end with a .pyc extension (“.pyc” means compiled “.py” source). You will see these files show up on your computer after you’ve run a few programs alongside the corresponding source code files (that is, in the same directories).
Python saves byte code like this as a startup speed optimization. The next time you run your program, Python will load the .pyc files and skip the compilation step, as long as you haven’t changed your source code since the byte code was last saved. Python automatically checks the timestamps of source and byte code files to know when it must recompile—if you resave your source code, byte code is automatically re-created the next time your program is run.
If Python cannot write the byte code files to your machine, your program still works—the byte code is generated in memory and simply discarded on program exit.[3] However, because .pyc files speed startup time, you’ll want to make sure they are written for larger programs. Byte code files are also one way to ship Python programs—Python is happy to run a program if all it can find are .pyc files, even if the original .py source files are absent. (See Frozen Binaries for another shipping option.)
The Python Virtual Machine (PVM)
Once your program has been compiled to byte code (or the byte code has been loaded from existing .pyc files), it is shipped off for execution to something generally known as the Python Virtual Machine (PVM, for the more acronym-inclined among you). The PVM sounds more impressive than it is; really, it’s not a separate program, and it need not be installed by itself. In fact, the PVM is just a big loop that iterates through your byte code instructions, one by one, to carry out their operations. The PVM is the runtime engine of Python; it’s always present as part of the Python system, and it’s the component that truly runs your scripts. Technically, it’s just the last step of what is called the “Python interpreter.”
Figure 2-2 illustrates the runtime structure described here. Keep in mind that all of this complexity is deliberately hidden from Python programmers. Byte code compilation is automatic, and the PVM is just part of the Python system that you have installed on your machine. Again, programmers simply code and run files of statements.
Figure 2-2. Python’s traditional runtime execution model: source code you type is translated to byte code, which is then run by the Python Virtual Machine. Your code is automatically compiled, but then it is interpreted.
Performance implications
Readers with a background in fully compiled languages such as C and C++ might notice a few differences in the Python model. For one thing, there is usually no build or “make” step in Python work: code runs immediately after it is written. For another, Python byte code is not binary machine code (e.g., instructions for an Intel chip). Byte code is a Python-specific representation.
This is why some Python code may not run as fast as C or C++ code, as described in Chapter 1—the PVM loop, not the CPU chip, still must interpret the byte code, and byte code instructions require more work than CPU instructions. On the other hand, unlike in classic interpreters, there is still an internal compile step—Python does not need to reanalyze and reparse each source statement repeatedly. The net effect is that pure Python code runs at speeds somewhere between those of a traditional compiled language and a traditional interpreted language. See Chapter 1 for more on Python performance tradeoffs.
Development implications
Another ramification of Python’s execution model is that there is really no distinction between the development and execution environments. That is, the systems that compile and execute your source code are really one and the same. This similarity may have a bit more significance to readers with a background in traditional compiled languages, but in Python, the compiler is always present at runtime and is part of the system that runs programs.
This makes for a much more rapid development cycle. There is no need to precompile and link before execution may begin; simply type and run the code. This also adds a much more dynamic flavor to the language—it is possible, and often very convenient, for Python programs to construct and execute other Python programs at runtime. The eval and exec built-ins, for instance, accept and run strings containing Python program code. This structure is also why Python lends itself to product customization—because Python code can be changed on the fly, users can modify the Python parts of a system onsite without needing to have or compile the entire system’s code.
At a more fundamental level, keep in mind that all we really have in Python is runtime—there is no initial compile-time phase at all, and everything happens as the program is running. This even includes operations such as the creation of functions and classes and the linkage of modules. Such events occur before execution in more static languages, but happen as programs execute in Python. As we’ll see, the net effect makes for a much more dynamic programming experience than that to which some readers may be accustomed.
[3] And, strictly speaking, byte code is saved only for files that are imported, not for the top-level file of a program. We’ll explore imports in Chapter 3, and again in Part V. Byte code is also never saved for code typed at the interactive prompt, which is described in Chapter 3.